It’s been a while since we had an update and for that I apologize. The end of 2018 hit like a freight train. Primarily due to disabling health issues, I was unable to keep with the schedule started in October. My service dog, Boo, retired and our prospect arrived. So, without further ado, meet Chekov.
Welcome!
Thank you for visiting Sword & Board! The primary purpose of this blog is to provide updates on our current projects. In the future, you’ll see posts regarding The Dying Sun, book reviews from L.J, and the occasional relevant musing from L.J’s imagination. As new projects within the world of Cala come to life, they’ll be posted here (perhaps with updates from S&B’s cofounder, Rob). Each of these will be tagged accordingly.
What is Sword & Board?
Sword & Board was started by L.J and Rob Stanton as a means to create and manage content within the world of L.J’s future books. We believe in creating content that promotes inspiration, introspection, wonder, and empathy.
What is The Dying Sun about?
Mist covers the oceans, concealing the dangerous islands within the Aldruin Sea. Sailors tell stories of monsters in these waters, of islands with gods and their horrific children. The Akhenic Temple dismisses these stories as mere tall tales, amusing children’s stories. Nothing for the god fearing to worry over. There is only Akhenios, His holy Great Prophet, and the only monsters such as djinns and their servants. That truth has kept Shai’Khal unified under the Great Prophet’s descendants for nine hundred years. Until now.
Merikh has never had time for religion. After murdering his tyrannical father for the throne, Merikh has spent four years attempting to undo the harm done to Shai’Khal. To end the indulgent excess of Mansur’s rule is no small feat. But when a would-be assassin is captured, claiming to be sent by the High Priestess of Death and the Champion of War, religion comes to the fore. The High Priestess and Champion have quite a following on Shai’Khal’s coastline, claiming that all the tales about the Aldruin are true. That their gods await within the mists, that the Akhenic Scrolls lie, and that freeing the gods will usher in a new age of prosperity for Shai’Khal. Divisive talk begins to lay the foundation for religious and civil war. Merikh finds himself torn between the ancient traditions securing his birthright, and the promise of a new world: One with power beyond imagining at his fingertips.